http://scratch.mit.edu/projects/RyleyPerepelitza/3285488
Wednesday, 24 April 2013
Thursday, 18 April 2013
Thursday, 28 March 2013
Monday, 18 March 2013
Ch 14 review
Ryley Perepelitza
1. A variable only holds one and a list holds a group
2. an Array
3. it shows how many items the list has
4. click on the plus button and type the name of the new list item
5. Yes they can
6. he put delete?
1. A variable only holds one and a list holds a group
2. an Array
3. it shows how many items the list has
4. click on the plus button and type the name of the new list item
5. Yes they can
6. he put delete?
Thursday, 14 March 2013
Wednesday, 13 March 2013
Ch 13 review
Ryley Perepelitza
1. the 'hide' block hides something and the 'show' block shows something
2. You would not get a game over or die when you touch it
3. look where your mouse is on the little screen because it says the coordinates, when you click on the sprite if y u look at the 'go to' block it also says the coordinates
4. Without them computer wouldn't be able to run larger games
5. 1,048,576 kilobytes in a gigabyte
6. 4,194,304 kg in an apple mac
2,097,152 in commodore 64
the mac has double kg than the commodore 64
1. the 'hide' block hides something and the 'show' block shows something
2. You would not get a game over or die when you touch it
3. look where your mouse is on the little screen because it says the coordinates, when you click on the sprite if y u look at the 'go to' block it also says the coordinates
4. Without them computer wouldn't be able to run larger games
5. 1,048,576 kilobytes in a gigabyte
6. 4,194,304 kg in an apple mac
2,097,152 in commodore 64
the mac has double kg than the commodore 64
Tuesday, 12 March 2013
Ch 12 developers Challenge
Ch 12 developers Challenge Ryley perepelitza
http://scratch.mit.edu/projects/RyleyPerepelitza/3171551
http://scratch.mit.edu/projects/RyleyPerepelitza/3171551
Monday, 11 March 2013
Thursday, 7 March 2013
Ch 11 Review Ryley Perepelitza
1. Raster Graphics
2. the brush will not paint where the tip is
3. the block gets bigger when at 50, and the block gets smaller when at 1
4. so you can have a clear page to start drawing
5. it is a graphical communication system and it is important because it it is a way of interacting with computers using images or graphics
6. Graphical user interface uses pictures to interact and acommand line interface uses typed commands on a keyboard
1. Raster Graphics
2. the brush will not paint where the tip is
3. the block gets bigger when at 50, and the block gets smaller when at 1
4. so you can have a clear page to start drawing
5. it is a graphical communication system and it is important because it it is a way of interacting with computers using images or graphics
6. Graphical user interface uses pictures to interact and acommand line interface uses typed commands on a keyboard
Wednesday, 6 March 2013
Tuesday, 5 March 2013
Wednesday, 27 February 2013
Wednesday, 20 February 2013
Ch 9 review Ryley Perepelitza
1. There would not be a winner
2. pick random _-_ , _ *_, _<_, _>_, _+_, _=_, _mod_, round_, volume
3. In the sensing and operations folders
4. A broadcast is a message that is put on the screen to tell people stuff
5. nothing happens it just doesn't let you type
6. In the control folder
1. There would not be a winner
2. pick random _-_ , _ *_, _<_, _>_, _+_, _=_, _mod_, round_, volume
3. In the sensing and operations folders
4. A broadcast is a message that is put on the screen to tell people stuff
5. nothing happens it just doesn't let you type
6. In the control folder
Ch 8 Review Ryley Perepelitza
1. it is also a reporter block
2. it makes the timer wait for two seconds
3. it makes the timer wait for 0.5 seconds
4. operations
5. you cannot make stop and start stop like you can with the other timer
6. inputs are the signals received by the computer ex. speaker, screen, printer, fax, headphones
outputs are the signals sent by the computer ex. controller, remote, microphone, mouse, keyboard
7. the term import comes from the latin words in (into) and portare (carry)
1. it is also a reporter block
2. it makes the timer wait for two seconds
3. it makes the timer wait for 0.5 seconds
4. operations
5. you cannot make stop and start stop like you can with the other timer
6. inputs are the signals received by the computer ex. speaker, screen, printer, fax, headphones
outputs are the signals sent by the computer ex. controller, remote, microphone, mouse, keyboard
7. the term import comes from the latin words in (into) and portare (carry)
Tuesday, 19 February 2013
Ch 7 review Ryley Perepelitza
1. Give a starting value to a variable
2. the variables do not reset they keep on going
3. that would not be fair because player 1 gets the points that player 2 earns
4. no it wouldn't player 1 would get player 2's points and player 2 would get layer 1's points, and it would be confusing
1. Give a starting value to a variable
2. the variables do not reset they keep on going
3. that would not be fair because player 1 gets the points that player 2 earns
4. no it wouldn't player 1 would get player 2's points and player 2 would get layer 1's points, and it would be confusing
Monday, 11 February 2013
Ch 6 Ryley perpelitza
1. it puts you to the coordinates that you type into the block
2. the sprite resets to where it started and falls again
3. They use an Asterix for a multiplication symbol so they don't get it mixed up with the x axis x
4. A) x:-160 y:85 = the truck
B) x:0 y:0 = the cat
C) x:-145 y:-117 = the star
D) x:-215 y:-170 = the ball
1. it puts you to the coordinates that you type into the block
2. the sprite resets to where it started and falls again
3. They use an Asterix for a multiplication symbol so they don't get it mixed up with the x axis x
4. A) x:-160 y:85 = the truck
B) x:0 y:0 = the cat
C) x:-145 y:-117 = the star
D) x:-215 y:-170 = the ball
Friday, 8 February 2013
Ch 5 Ryley Perepelitza
1. the arrow keys up and down, left and right would be able t sense
2. A) reporter
B) stack blocks
C) reporter
D) flow control
E) loop
F) hat
3. move block, two turn clocks, point in direction, point towards, go to x and y, go to, glide, change x, set x, change y, set y, and if on edge bounce
4. you start each script with a hat
1. the arrow keys up and down, left and right would be able t sense
2. A) reporter
B) stack blocks
C) reporter
D) flow control
E) loop
F) hat
3. move block, two turn clocks, point in direction, point towards, go to x and y, go to, glide, change x, set x, change y, set y, and if on edge bounce
4. you start each script with a hat
Thursday, 7 February 2013
Ch 4 review Ryley Perepelitza
1. When you make the number bigger the sprite goes faster and when the number is smaller the sprite goes slower
2. You would change the direction key you press and the "point in direction" block
3. The letters are put in the QWERTY order so that you cannot type too fast that you jam it, because when they had typewriters they were in ABC order and they typed so fast they kept on jamming
4. Brush- used to just paint
Bucket- to fill ares with paint
Eraser- used to erase
Square- used to make perfect squares
Circle-used to make perfect circles
Line- Used to make straight lines
T-Used to type in the picture
Stamp- stamps stuff
Dropper- drops drops of paint
Cropper- used to crop parts of the picture
5. The square that you light will be copied
6. They are found in motion and they orientate the sprite the way you want to
7. The forever block is used to repeat a script forever
8. Right click the sprite and hit delete
1. When you make the number bigger the sprite goes faster and when the number is smaller the sprite goes slower
2. You would change the direction key you press and the "point in direction" block
3. The letters are put in the QWERTY order so that you cannot type too fast that you jam it, because when they had typewriters they were in ABC order and they typed so fast they kept on jamming
4. Brush- used to just paint
Bucket- to fill ares with paint
Eraser- used to erase
Square- used to make perfect squares
Circle-used to make perfect circles
Line- Used to make straight lines
T-Used to type in the picture
Stamp- stamps stuff
Dropper- drops drops of paint
Cropper- used to crop parts of the picture
5. The square that you light will be copied
6. They are found in motion and they orientate the sprite the way you want to
7. The forever block is used to repeat a script forever
8. Right click the sprite and hit delete
Wednesday, 6 February 2013
Ryley Perepelitza
<applet id='ProjectApplet' style='display:block' code='ScratchApplet' codebase='http://scratch.mit.edu/static/misc' archive='ScratchApplet.jar' height='387' width='482'><param name='project' value='../../static/projects/RyleyPerepelitza/3085951.sb'></applet> <a href='http://scratch.mit.edu/projects/RyleyPerepelitza/3085951'>Learn more about this project</a>
<applet id='ProjectApplet' style='display:block' code='ScratchApplet' codebase='http://scratch.mit.edu/static/misc' archive='ScratchApplet.jar' height='387' width='482'><param name='project' value='../../static/projects/RyleyPerepelitza/3085951.sb'></applet> <a href='http://scratch.mit.edu/projects/RyleyPerepelitza/3085951'>Learn more about this project</a>
Tuesday, 5 February 2013
Ryley Perepelitza Ch 3 review
1. A) when it is bigger it goes faster B) when it is smaller it goes faster
2. yes you can because it can move left while doing other things, like you can move while shooting
3. a bug in your program is a problem in your program
4. the word bug became famous because a computer wasn't working properly because a moth had gotten into the computer and gotten stuck
5. a Creative Commons Attribution-share is a license saying it is ok to freely take others codes and use them if you give them the credit for what they created
6. it is ok to take others scratch codes and use them as your own if you give the people credit for what they created
1. A) when it is bigger it goes faster B) when it is smaller it goes faster
2. yes you can because it can move left while doing other things, like you can move while shooting
3. a bug in your program is a problem in your program
4. the word bug became famous because a computer wasn't working properly because a moth had gotten into the computer and gotten stuck
5. a Creative Commons Attribution-share is a license saying it is ok to freely take others codes and use them if you give them the credit for what they created
6. it is ok to take others scratch codes and use them as your own if you give the people credit for what they created
Ryley Perepelitza
This is my galloping cat
<applet id='ProjectApplet' style='display:block' code='ScratchApplet' codebase='http://scratch.mit.edu/static/misc' archive='ScratchApplet.jar' height='387' width='482'><param name='project' value='../../static/projects/RyleyPerepelitza/3083868.sb'></applet> <a href='http://scratch.mit.edu/projects/RyleyPerepelitza/3083868'>Learn more about this project</a>
This is my galloping cat
<applet id='ProjectApplet' style='display:block' code='ScratchApplet' codebase='http://scratch.mit.edu/static/misc' archive='ScratchApplet.jar' height='387' width='482'><param name='project' value='../../static/projects/RyleyPerepelitza/3083868.sb'></applet> <a href='http://scratch.mit.edu/projects/RyleyPerepelitza/3083868'>Learn more about this project</a>
Ryley Perepelitza Ch. 2 review
1. A) a sprite is the character that you move around in your scratch creation
B) a script is a stack of command blocks that tell the sprite what to do
C) the way the sprite looks is a costume, sometimes they have more than one costume
D) a code block is the instructions you give the computer to do
E) a stage is the map or back round of the level, they can change
F) the green flag is the start button
2. a costume is how the sprite looks and the sprite is the actual thing that moves
3. you can find different kinds of sprites in the sprite library in the scratch IDE program
4. it is on the left side of the project
5. the project has 6 sprites
6. 1, it is a plate
7. the dustbin has two costumes
8. the fruit has the most costumes, it has five costumes
9. the stage has three scripts
10. the bug has the most scripts, it has eight
11. the fruits has the least, it has zero
12. i played the game, you cannot hit your own line while trying to eat fruit
1. A) a sprite is the character that you move around in your scratch creation
B) a script is a stack of command blocks that tell the sprite what to do
C) the way the sprite looks is a costume, sometimes they have more than one costume
D) a code block is the instructions you give the computer to do
E) a stage is the map or back round of the level, they can change
F) the green flag is the start button
2. a costume is how the sprite looks and the sprite is the actual thing that moves
3. you can find different kinds of sprites in the sprite library in the scratch IDE program
4. it is on the left side of the project
5. the project has 6 sprites
6. 1, it is a plate
7. the dustbin has two costumes
8. the fruit has the most costumes, it has five costumes
9. the stage has three scripts
10. the bug has the most scripts, it has eight
11. the fruits has the least, it has zero
12. i played the game, you cannot hit your own line while trying to eat fruit
Ryley Perepelitza
1. Massachusetts Institute of tecnology media lab
2. A language that you use to talk to a computer
3. Low level programmer languages were made so humans could type easier and a high level one is hard to understand and is made of a lot of zeroes and ones
4. A bit (binary digit) you use them to get the computer to understand other numbers and letters we put in
5. A byte is made up of eight bits, they are used to understand other numbers and letters we put into the computer
6. The integrated development environment is an app that allows people to create, run and debug their programs
7. It is free
8. IDE is availible Mac, Windows and Linux platforms
9. www.scratch.mit.ed
1. Massachusetts Institute of tecnology media lab
2. A language that you use to talk to a computer
3. Low level programmer languages were made so humans could type easier and a high level one is hard to understand and is made of a lot of zeroes and ones
4. A bit (binary digit) you use them to get the computer to understand other numbers and letters we put in
5. A byte is made up of eight bits, they are used to understand other numbers and letters we put into the computer
6. The integrated development environment is an app that allows people to create, run and debug their programs
7. It is free
8. IDE is availible Mac, Windows and Linux platforms
9. www.scratch.mit.ed
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